Frog Prince

Yes - it's checkers...but with a twist. One of the opposing pieces is your kidnapped prince. By jumping around the lillypads (just like in traditional checkers), your objective is to rescue the prince! In the illustration above, the red player can position the price anywhere in his pattern, but he/she can't move the prince during the game. When the black player lands on the space occupied by the price, the Prince becomes a "king" and is only rescued when that "king" gets back to the black player's home row!

Take turns playing the kidnappers and rescuers!

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