Lock, Stock, and Barrel

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Players attempt to collect a “lock, stock, and barrel” — the three main components in a classic firearm — as well as powder and shot. Also in the deck are “ready-aim-fire” cards which modify the players accuracy when it comes time for the shootin’ match. Once the correct (compatible) set has been collected, it’s time to shoot at the target. Each player’s shots are plotted on a target, and players continue to refine their aim round after round. After the final player gets three shots, the scores are totaled. Who’s the “Sharpshooter” this time?

>In Development<